Struct termcolor::StandardStreamLock
source · pub struct StandardStreamLock<'a> { /* private fields */ }Expand description
StandardStreamLock is a locked reference to a StandardStream.
This implements the io::Write and WriteColor traits, and is constructed
via the Write::lock method.
The lifetime 'a refers to the lifetime of the corresponding
StandardStream.
Trait Implementations§
source§impl<'a> Write for StandardStreamLock<'a>
impl<'a> Write for StandardStreamLock<'a>
source§fn write(&mut self, b: &[u8]) -> Result<usize>
fn write(&mut self, b: &[u8]) -> Result<usize>
Write a buffer into this writer, returning how many bytes were written. Read more
source§fn flush(&mut self) -> Result<()>
fn flush(&mut self) -> Result<()>
Flush this output stream, ensuring that all intermediately buffered
contents reach their destination. Read more
source§fn is_write_vectored(&self) -> bool
fn is_write_vectored(&self) -> bool
🔬This is a nightly-only experimental API. (
can_vector)1.0.0 · source§fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
Attempts to write an entire buffer into this writer. Read more
source§fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
🔬This is a nightly-only experimental API. (
write_all_vectored)Attempts to write multiple buffers into this writer. Read more
source§impl<'a> WriteColor for StandardStreamLock<'a>
impl<'a> WriteColor for StandardStreamLock<'a>
source§fn supports_color(&self) -> bool
fn supports_color(&self) -> bool
Returns true if and only if the underlying writer supports colors.
source§fn set_color(&mut self, spec: &ColorSpec) -> Result<()>
fn set_color(&mut self, spec: &ColorSpec) -> Result<()>
Set the color settings of the writer. Read more
source§fn reset(&mut self) -> Result<()>
fn reset(&mut self) -> Result<()>
Reset the current color settings to their original settings. Read more
source§fn is_synchronous(&self) -> bool
fn is_synchronous(&self) -> bool
Returns true if and only if the underlying writer must synchronously
interact with an end user’s device in order to control colors. By
default, this always returns
false. Read more